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The Angler Drake

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  The trenches and labyrinth of the Water Nation are home to wildlife that cannot be seen in any other region. The cold waters and intense depths carry resilient species and even beasts that evolved to become more than comfortable in the adverse environment.  The labyrinth itself has a reoccurring beast in its cold and dark waters. The angler drake is an overseer of the nation's outskirts. The beast rivals most mid-sized dragons on land in size and exceeds many in length with its serpent-like form. The creature's luminescent markings serve as the only indicator in the pitch dark waters of its presence before it is too late. If light is flashed upon its hide, or if the serpent wills itself with a loud shriek, it may illuminate to reveal itself to the trespasser.  There is currently no telling what alliance the Angler Drake has with the Water Nation. It either serves as a guardian to the territory, or a menace to be feared when leaving the heart of the village. Stories are passed

The Runes

  “Escort runes.   They come alight in the presence of a bonded Rider…  I have not witnessed their light since the late Queen. Many of the villagers have never witnessed the lights in their lifetimes. ” -Amatheia The Runes make their first appearance in the Labyrinth outskirts of the Water Nation trenches. The steep, sharp stones that create a maze in the landscape are dappled with carvings that glow an iridescent blue when activated.  The same markings are seen just past the Water Nation's village, in the tunnel leading up to the main temple. The presence of a human or other entity with the marking of a Rider is required in order to activate the runes. The Nation's queen had become the first of the nation's kind to form a bond with a two-legged that she would later claim to be her Rider. Ever since this union, the territory shows signs of where the queen had created safe spaces and shortcuts to preserve him in the harsh environment. The Runes are one of those tactics that